Games
Here you will find 3D models and levels I created using Sketchup and 3DS Max, mainly for use with PC games Morrowind and Oblivion.
Here you will find 3D models and levels I created using Sketchup and 3DS Max, mainly for use with PC games Morrowind and Oblivion.
My initial foray into 3D modeling was creating content and levels for ElderScrolls III - Morrowind, a pc game.
As a big fan of the ElderScrolls series, I wanted to re-create content from an earlier game: ElderScrolls II - Daggerfall, and place it into Morrowind.
I continued this theme for a few years, drawing inspiration from Daggerfall and re-creating content for the next release of ElderScrolls IV - Oblivion.
As a big fan of the ElderScrolls series, I wanted to re-create content from an earlier game: ElderScrolls II - Daggerfall, and place it into Morrowind.
I continued this theme for a few years, drawing inspiration from Daggerfall and re-creating content for the next release of ElderScrolls IV - Oblivion.
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Daggerfall Unity : Re-Texture Project
This is some work I completed recently whereby I re-mastered old textures (2D Flats) used in ElderScrolls II - Daggerfall. The original texture is on the left, my re-creation is on the right. It was my goal to preserve the stylized look of the original art.
I painted over 300 flats and the entire project is available as a Mod to Daggerfall Unity (PC game) via a popular modding website:
NexusMods.
https://www.dfworkshop.net/
Daggerfall Unity : Re-Texture Project
This is some work I completed recently whereby I re-mastered old textures (2D Flats) used in ElderScrolls II - Daggerfall. The original texture is on the left, my re-creation is on the right. It was my goal to preserve the stylized look of the original art.
I painted over 300 flats and the entire project is available as a Mod to Daggerfall Unity (PC game) via a popular modding website:
NexusMods.
https://www.dfworkshop.net/
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Direnni Tower - Vue Renders
After the Oblivion mod I took my 3d models of Direnni Tower, both the exterior and interior and created some high quality renders using Vue Pro Studio.
Direnni Tower - Vue Renders
After the Oblivion mod I took my 3d models of Direnni Tower, both the exterior and interior and created some high quality renders using Vue Pro Studio.
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Oblivion mod - Isle of Balfiera
The following are images taken from the game Oblivion, whereby I re-created content from an ElderScrolls II - Daggerfall game location called the "Isle of Balfiera", and "Direnni Tower" in particular.
This was a much larger project that unfortunately was never published, due to time constraints. Once again I modeled over a hundred 3d models and created a library of textures.
Oblivion mod - Isle of Balfiera
The following are images taken from the game Oblivion, whereby I re-created content from an ElderScrolls II - Daggerfall game location called the "Isle of Balfiera", and "Direnni Tower" in particular.
This was a much larger project that unfortunately was never published, due to time constraints. Once again I modeled over a hundred 3d models and created a library of textures.
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Privateer's Hold
Privateer's Hold is the starting-out dungeon from ElderScrolls II - Daggerfall.
I re-created Privateer's Hold for Morrowind. I created literally hundreds of 3D models and textures and put them online as a game mod for players to plug into Morrowind.
This mod was very successful and well-known within the ElderScrolls fan community.
It is still available for download at PlanetElderScrolls.
Privateer's Hold
Privateer's Hold is the starting-out dungeon from ElderScrolls II - Daggerfall.
I re-created Privateer's Hold for Morrowind. I created literally hundreds of 3D models and textures and put them online as a game mod for players to plug into Morrowind.
This mod was very successful and well-known within the ElderScrolls fan community.
It is still available for download at PlanetElderScrolls.
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Lucknam Castle
This is a large real-life castle in England, modeled and rendered in SketchUp.
It was created for inclusion in another game engine, but the project was cancelled.